Tuesday, March 22, 2016
Narrative Assessment
Tuesday, February 23, 2016
Narrative Assessment
Tuesday, November 24, 2015
Learning Decimals and Fractions
Learner: Richard Learning Coach: N.Denuwara Date: Term 4
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Learning Area: Mathematics
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Learning Observed, Key Competencies/ Vision Principles
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Richard has been learning about place values and decimal numbers in maths this term. To help him understand the value of a decimal number he is using the place values chart shown below. He has shown his capabilities at recognizing where each number goes on the place values chart by writing decimal numbers in the chart. He has also been participating and contributing in class discussions about place values. Richard has also made connections to his knowledge of number word forms to show his capabilities at writing values of decimal number.
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Evidence of learning
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Richard's maths work
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Next Learning Steps
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Thursday, October 22, 2015
Imran, Lim Hor, Richard: Rights and Responsibilities/ Citizenship
Learner: Imran, Lim Hor, Richard Learning Coach: N.Denuwara Date: Term 4
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Learning Area: Social Studies
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Learning Observed, Key Competencies/ Vision Principles
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Richard is participating in an iExperience session. This particular session focuses on learning about Rights, Responsibility and Citizenship. For this topic the learners are given the task of creating their own country. Today the first part of the task includes deciding on a name, emblem and motto for his country. To accomplish this task Richard has to use Key Competencies such as understanding language symbols and text. In order to create a name, emblem and motto for his country he has to show curiosity by researching how existing countries around the world got their names, emblems and mottos. By using the internet to research Richard shows that he is capable of using technology to execute a given task. Richard is also being collaborative because he is working in a group with two other learners. His group is brainstorming ideas together for what the name, emblem and motto of their country could be.
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Evidence of learning
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Next Learning Steps
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Thursday, October 1, 2015
Robot Wars iExperience
Learner: Richard Date: September 2015
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Learning Area: iExperience - Robot Wars Learning Coach: John Dyer
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Learning Observed
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Over a course of 6 sessions, Richard took part in a Science and Technology challenge. The aim was to design and make an electronic robot using a variety of materials including a button cell battery and a mobile phone buzzer. Richard collaborated with other learners as they decided that the ‘Ormibots’ (as they became affectionately known) would compete in categories of speed, strength and good looks!
Richard worked with Shaun and Rohullah to create the most deadly moving weapon the world had ever seen! Initial challenges faced were finding ways to combine the motor and battery to good effect. Richard helped his group to problem solve and redraft plans in order to overcome difficulties and compete well in the Ormibot challenge.
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Evidence of learning
It may look harmless but it is rumoured that the Ormibot pictured is faster than a speeding bullet and stronger that cryptonite!
Richard claims to be the brains behind the whole project!
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Key Competencies/Vision Principles being demonstrated
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Next Learning Steps
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Richard needs to take time in the planning stage of his work and ensure he has clear direction with what he wants to achieve. He also needs to reflect further on his work in order to greater understand concepts in technology and across the curriculum.
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Thursday, August 27, 2015
Richard's Animal Habitat Digitise It Learning Story - August 2015
Learner: Richard Learning Coach: DWilkes
Date: August 2015 Learning Area: Science
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Learning Observed
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This term the LH1 learners have been learning about animals, adaptations and habitats. Richard has been building his language and developing his understandings of the many ways the natural world can be represented. Richard is able to recognise that living things are suited to their particular habitat and can discuss the adaptations of specific animals. He used his curiosity and creativity to create adaptations for his imaginary animal the BEAST. Richard recognises that all living things have certain requirements so they can stay alive and could identify these for his creature. Richard was fortunate enough to go on a field trip to the zoo where many animals captured this curiosity. He used the learning from the zoo trip to create his creature using the www.buildyourwildself.com wesbite. He needed to create a habitat that would be suitable for his creature. He opted for the ‘Digitize It’ option knowing that he wanted to design the creature habitat in Minecraft and demonstrate his capability at using it. He went through a rigorous design process that involved connecting with information through researching to create a fact file on the Beast, drawing a draft diagram of what the habitat would look like and then creating it in a digital tool of his choosing. Richard collaborated well- listening to other learners and asking questions. His Minecraft was a good representation of what he initially planned with some modifications. Ask him to show it to you! When it was time to share their learning, Richard presented his habitat with some confidence to the Learning Coaches and learners in LH1. You can see his assessment here.
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Evidence of learning
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Next Learning Steps
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Labels:
animals,
capable,
collaborative,
connected,
curious,
digitise it,
habitat,
learning story,
Minecraft,
science
Monday, August 10, 2015
Richard & Shivin's Maths Learning Story
Learners: Richard & Shivin Learning Coach: T.Dillner Date: 28.7.15
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Learning Area: Mathematics - Number Recognition
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Learning Observed
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Shivin and Richard chose to opt in to a Curiosity Workshop (Teaching Session) on recognising numbers up to 6 digits. They needed to be able to identify a number in its word form and its digit form.
They were given five numbers that had between 3-6 digits and were written in a combination of words or numbers. Richard and Shivin worked together to write an answer to correspond with each card e.g. 456 is the same as four hundred and fifty six.
The boys made it clear that they were after a challenge, so they were given numbers like 236,195. They stepped up to this and worked together effectively, with good communication and focus.
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Evidence of learning
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Key Competencies/Vision Principles
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Richard and Shivin used great collaborative behaviour which allowed them to think quickly and carefully. They finished the task and were able to feedback to the larger group (Managing Self and Participating & Contributing).
Because they were actively seeking a challenge, Richard and Shivin displayed curiosity and eagerness to extend their current Mathematical knowledge (Using Language, Symbols & Text). The outcome of this was a definite growth in capability from the beginning of the workshop until the end.
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Next Learning Steps
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Labels:
capable,
collaborative,
curious,
Maths,
Number Recognition
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